A: No - you don't need to use the shares feature at all if you prefer not to. The essential part of Air Hauler is YOU flying cargo around! If you want to get more advanced and have AI pilots, deal in shares and so on, it's up to you but it's always optional. The same applies to the option of using real-world fuel prices. It's not an obligatory feature, but if you enjoy the realism of fluctuations in the oil industry affecting your Air Hauler company, you'll enjoy this added dimension.
A: No - only if you want to use the real-world fuel price feature or the stock market trading options. If you don't have an Internet connection or choose not to use the fuel price feature, fuel prices will remain fixed. An Internet connection will be required for you to upload your company stats to the Air Hauler website.
A: If you have fsX Deluxe, look for the SimConnect.msi from the DVD's SDK folder and run it. If you have the regular version download the SP1 SDK and install it.
A: If you have fsX Deluxe, look for the SimConnect.msi from the DVD's SDK folder and run it. If you have the regular version download the SP1 SDK and install it.
A: If you have fsX Deluxe, look for the SimConnect.msi from the DVD's SDK folder and run it. If you have the regular version download the SP1 SDK and install it.
A: If you have fsX Deluxe, look for the SimConnect.msi from the DVD's SDK folder and run it. If you have the regular version download the SP1 SDK and install it.
A: If you have fsX Deluxe, look for the SimConnect.msi from the DVD's SDK folder and run it. If you have the regular version download the SP1 SDK and install it.
A: If you have fsX Deluxe, look for the SimConnect.msi from the DVD's SDK folder and run it. If you have the regular version download the SP1 SDK and install it.
A: If you have fsX Deluxe, look for the SimConnect.msi from the DVD's SDK folder and run it. If you have the regular version download the SP1 SDK and install it.
A: If you have fsX Deluxe, look for the SimConnect.msi from the DVD's SDK folder and run it. If you have the regular version download the SP1 SDK and install it.
A: If you have fsX Deluxe, look for the SimConnect.msi from the DVD's SDK folder and run it. If you have the regular version download the SP1 SDK and install it.
A: No - you don't need to use the shares feature at all if you prefer not to. The essential part of Air Hauler is YOU flying cargo around! If you want to get more advanced and have AI pilots, deal in shares and so on, it's up to you but it's always optional. The same applies to the option of using real-world fuel prices. It's not an obligatory feature, but if you enjoy the realism of fluctuations in the oil industry affecting your Air Hauler company, you'll enjoy this added dimension.
A: No - only if you want to use the real-world fuel price feature or the stock market trading options. If you don't have an Internet connection or choose not to use the fuel price feature, fuel prices will remain fixed. An Internet connection will be required for you to upload your company stats to the Air Hauler website.
A: If you have fsX Deluxe, look for the SimConnect.msi from the DVD's SDK folder and run it. If you have the regular version download the SP1 SDK and install it.
A: If you have fsX Deluxe, look for the SimConnect.msi from the DVD's SDK folder and run it. If you have the regular version download the SP1 SDK and install it.
A: If you have fsX Deluxe, look for the SimConnect.msi from the DVD's SDK folder and run it. If you have the regular version download the SP1 SDK and install it.
A: MAP!'s shown value for flight time and distance are based upon the flightplan loaded into FS's flightplanner. There may be differences between MAP!'s display and predictions shown on an aircraft's primary navigation device.
A: MAP! shows the great circle route between the aircraft icon and destination airport. The sold line following the aircraft icon is the actual route flown.
A: Some users of Precision Manuals Development Group (PMDG) aircraft report MAP! displays behind the D2 cockpit panels. If you experience this problem the line of code noted below needs to be added to the MAP! section of the aircraft's panel.cfg:
[Window**]
background_color=16,16,16
size_mm=600,450
window_size_ratio=1.0
position=2
visible=1
ident=12012
zorder=110
gauge00=EFinfo!FINFO, 0, 0, 600, 450
gauge01=EFinfoH!FPL, -20, 0, 10, 10
gauge02=EFinfoH!FPL2, -20, 10, 10, 10
NOTE: the added code is the zorder line.
A: MAP!'s shown value for flight time and distance are based upon the flightplan loaded into FS's flightplanner. There may be differences between MAP!'s display and predictions shown on an aircraft's primary navigation device.
A: MAP! shows the great circle route between the aircraft icon and destination airport. The sold line following the aircraft icon is the actual route flown.
A: Some users of Precision Manuals Development Group (PMDG) aircraft report MAP! displays behind the D2 cockpit panels. If you experience this problem the line of code noted below needs to be added to the MAP! section of the aircraft's panel.cfg:
[Window**]
background_color=16,16,16
size_mm=600,450
window_size_ratio=1.0
position=2
visible=1
ident=12012
zorder=110
gauge00=EFinfo!FINFO, 0, 0, 600, 450
gauge01=EFinfoH!FPL, -20, 0, 10, 10
gauge02=EFinfoH!FPL2, -20, 10, 10, 10
NOTE: the added code is the zorder line.
A: Just Flight's VFR Real Scenery uses the very latest digital aerial images of the UK to transform Flight Simulator X into the real landscape you can see from the air. With brilliant resolution, night lighting and water effects, this scenery really is as real as it gets!
VFR stands for ‘Visual Flight Rules’ - this is the way that pilots navigate when they aren’t using complex instruments – they look at a map and then pinpoint landmarks on the ground to work out their course and position. It’s the most common form of recreational flying undertaken in the UK, but to do this in a flight simulator requires scenery that’s exactly the same as the real landscape.
VFR Real Scenery is an amazing piece of software that provides just that - fly over England and Wales in Flight Simulator X and sample the view you’d get from a real aircraft. You can see the real countryside from the air and pinpoint every key landmark. It’s all featured – streets, buildings, rivers, lakes, reservoirs… and all at extremely high resolution and detail!
VFR Real Scenery uses 25cm aerial photographic data of England and Wales to create high resolution scenery optimised for 1m display in Flight Simulator X.
The software includes 9.6m digital terrain data to vastly improve the accuracy of the FSX relief.
Main water features are individually rendered with Flight Simulator water effects. You can land a seaplane on the lakes and rivers in VFR Real Scenery!
Custom night lighting – night effects are applied individually to each part of the scenery for accuracy and realism.
A: We’ve teamed with Infoterra Ltd, a leader in the provision of aerial data, for the use of the GeoPerspectives™ countrywide archive. The result is a series of amazing photographic scenery packages for Flight Simulator X. These images are some of the latest available and modern digital photography techniques mean that they look amazing.
A: All of the London area within the M25 motorway. If you want to go sightseeing there are plenty of airports around London within the VFR Real Scenery London area that you can choose as a starting point; including London Heathrow, London City, Biggin Hill, Stapleford and Denham.
A: This is a function of how photographic scenery works. The aerial photographs that go to make up the scenery are usually taken between March and September because this is the time of year when aircraft can fly most often and the weather conditions allow photographs to be taken. As a result, when large numbers of images are put together to form areas of scenery you can occasionally see seasonal variations between areas taken at different times of the year. This shows up as a slight change in the general colour of the landscape between one area and another. One way round this is to ‘correct’ all the colours artificially. Unfortunately, this can lead to some very unrealistic hues in the landscape – blue/grey fields and purple rocks! For this reason we have kept the correction levels to an absolute minimum. The trade-off for this is some seasonal variations, but we think that these very occasional changes are preferable to an overall ‘unrealistic’ set of colours.
A: Yes. VFR Real Scenery –London comes with a manual in PDF format that will help you get the best out of this product.
A: If you have fsX Deluxe, look for the SimConnect.msi from the DVD's SDK folder and run it. If you have the regular version download the SP1 SDK and install it.
A: If you have fsX Deluxe, look for the SimConnect.msi from the DVD's SDK folder and run it. If you have the regular version download the SP1 SDK and install it.
A: If you have fsX Deluxe, look for the SimConnect.msi from the DVD's SDK folder and run it. If you have the regular version download the SP1 SDK and install it.
A: MAP!'s shown value for flight time and distance are based upon the flightplan loaded into FS's flightplanner. There may be differences between MAP!'s display and predictions shown on an aircraft's primary navigation device.
A: MAP! shows the great circle route between the aircraft icon and destination airport. The sold line following the aircraft icon is the actual route flown.
A: Some users of Precision Manuals Development Group (PMDG) aircraft report MAP! displays behind the D2 cockpit panels. If you experience this problem the line of code noted below needs to be added to the MAP! section of the aircraft's panel.cfg:
[Window**]
background_color=16,16,16
size_mm=600,450
window_size_ratio=1.0
position=2
visible=1
ident=12012
zorder=110
gauge00=EFinfo!FINFO, 0, 0, 600, 450
gauge01=EFinfoH!FPL, -20, 0, 10, 10
gauge02=EFinfoH!FPL2, -20, 10, 10, 10
NOTE: the added code is the zorder line.
A: MAP!'s shown value for flight time and distance are based upon the flightplan loaded into FS's flightplanner. There may be differences between MAP!'s display and predictions shown on an aircraft's primary navigation device.
A: MAP! shows the great circle route between the aircraft icon and destination airport. The sold line following the aircraft icon is the actual route flown.
A: Some users of Precision Manuals Development Group (PMDG) aircraft report MAP! displays behind the D2 cockpit panels. If you experience this problem the line of code noted below needs to be added to the MAP! section of the aircraft's panel.cfg:
[Window**]
background_color=16,16,16
size_mm=600,450
window_size_ratio=1.0
position=2
visible=1
ident=12012
zorder=110
gauge00=EFinfo!FINFO, 0, 0, 600, 450
gauge01=EFinfoH!FPL, -20, 0, 10, 10
gauge02=EFinfoH!FPL2, -20, 10, 10, 10
NOTE: the added code is the zorder line.
A: If you have fsX Deluxe, look for the SimConnect.msi from the DVD's SDK folder and run it. If you have the regular version download the SP1 SDK and install it.
A: If you have fsX Deluxe, look for the SimConnect.msi from the DVD's SDK folder and run it. If you have the regular version download the SP1 SDK and install it.
A: If you have fsX Deluxe, look for the SimConnect.msi from the DVD's SDK folder and run it. If you have the regular version download the SP1 SDK and install it.
A: MAP!'s shown value for flight time and distance are based upon the flightplan loaded into FS's flightplanner. There may be differences between MAP!'s display and predictions shown on an aircraft's primary navigation device.
A: MAP! shows the great circle route between the aircraft icon and destination airport. The sold line following the aircraft icon is the actual route flown.
A: Some users of Precision Manuals Development Group (PMDG) aircraft report MAP! displays behind the D2 cockpit panels. If you experience this problem the line of code noted below needs to be added to the MAP! section of the aircraft's panel.cfg:
[Window**]
background_color=16,16,16
size_mm=600,450
window_size_ratio=1.0
position=2
visible=1
ident=12012
zorder=110
gauge00=EFinfo!FINFO, 0, 0, 600, 450
gauge01=EFinfoH!FPL, -20, 0, 10, 10
gauge02=EFinfoH!FPL2, -20, 10, 10, 10
NOTE: the added code is the zorder line.
A: MAP!'s shown value for flight time and distance are based upon the flightplan loaded into FS's flightplanner. There may be differences between MAP!'s display and predictions shown on an aircraft's primary navigation device.
A: MAP! shows the great circle route between the aircraft icon and destination airport. The sold line following the aircraft icon is the actual route flown.
A: Some users of Precision Manuals Development Group (PMDG) aircraft report MAP! displays behind the D2 cockpit panels. If you experience this problem the line of code noted below needs to be added to the MAP! section of the aircraft's panel.cfg:
[Window**]
background_color=16,16,16
size_mm=600,450
window_size_ratio=1.0
position=2
visible=1
ident=12012
zorder=110
gauge00=EFinfo!FINFO, 0, 0, 600, 450
gauge01=EFinfoH!FPL, -20, 0, 10, 10
gauge02=EFinfoH!FPL2, -20, 10, 10, 10
NOTE: the added code is the zorder line.
A: If you have fsX Deluxe, look for the SimConnect.msi from the DVD's SDK folder and run it. If you have the regular version download the SP1 SDK and install it.
A: If you have fsX Deluxe, look for the SimConnect.msi from the DVD's SDK folder and run it. If you have the regular version download the SP1 SDK and install it.
A: If you have fsX Deluxe, look for the SimConnect.msi from the DVD's SDK folder and run it. If you have the regular version download the SP1 SDK and install it.
A: MAP!'s shown value for flight time and distance are based upon the flightplan loaded into FS's flightplanner. There may be differences between MAP!'s display and predictions shown on an aircraft's primary navigation device.
A: MAP! shows the great circle route between the aircraft icon and destination airport. The sold line following the aircraft icon is the actual route flown.
A: Some users of Precision Manuals Development Group (PMDG) aircraft report MAP! displays behind the D2 cockpit panels. If you experience this problem the line of code noted below needs to be added to the MAP! section of the aircraft's panel.cfg:
[Window**]
background_color=16,16,16
size_mm=600,450
window_size_ratio=1.0
position=2
visible=1
ident=12012
zorder=110
gauge00=EFinfo!FINFO, 0, 0, 600, 450
gauge01=EFinfoH!FPL, -20, 0, 10, 10
gauge02=EFinfoH!FPL2, -20, 10, 10, 10
NOTE: the added code is the zorder line.
A: MAP!'s shown value for flight time and distance are based upon the flightplan loaded into FS's flightplanner. There may be differences between MAP!'s display and predictions shown on an aircraft's primary navigation device.
A: MAP! shows the great circle route between the aircraft icon and destination airport. The sold line following the aircraft icon is the actual route flown.
A: Some users of Precision Manuals Development Group (PMDG) aircraft report MAP! displays behind the D2 cockpit panels. If you experience this problem the line of code noted below needs to be added to the MAP! section of the aircraft's panel.cfg:
[Window**]
background_color=16,16,16
size_mm=600,450
window_size_ratio=1.0
position=2
visible=1
ident=12012
zorder=110
gauge00=EFinfo!FINFO, 0, 0, 600, 450
gauge01=EFinfoH!FPL, -20, 0, 10, 10
gauge02=EFinfoH!FPL2, -20, 10, 10, 10
NOTE: the added code is the zorder line.
A: Support:
Our forum http://drzewiecki-design.net/forum/ supports registered users in English and Polish. Please read Regulations prior to registering.
For alternate way of contact please proceed to our Contact section.
All feedback and suggestions are welcome!
A: MAP!'s shown value for flight time and distance are based upon the flightplan loaded into FS's flightplanner. There may be differences between MAP!'s display and predictions shown on an aircraft's primary navigation device.
A: MAP! shows the great circle route between the aircraft icon and destination airport. The sold line following the aircraft icon is the actual route flown.
A: Some users of Precision Manuals Development Group (PMDG) aircraft report MAP! displays behind the D2 cockpit panels. If you experience this problem the line of code noted below needs to be added to the MAP! section of the aircraft's panel.cfg:
[Window**]
background_color=16,16,16
size_mm=600,450
window_size_ratio=1.0
position=2
visible=1
ident=12012
zorder=110
gauge00=EFinfo!FINFO, 0, 0, 600, 450
gauge01=EFinfoH!FPL, -20, 0, 10, 10
gauge02=EFinfoH!FPL2, -20, 10, 10, 10
NOTE: the added code is the zorder line.
A: MAP!'s shown value for flight time and distance are based upon the flightplan loaded into FS's flightplanner. There may be differences between MAP!'s display and predictions shown on an aircraft's primary navigation device.
A: MAP! shows the great circle route between the aircraft icon and destination airport. The sold line following the aircraft icon is the actual route flown.
A: Some users of Precision Manuals Development Group (PMDG) aircraft report MAP! displays behind the D2 cockpit panels. If you experience this problem the line of code noted below needs to be added to the MAP! section of the aircraft's panel.cfg:
[Window**]
background_color=16,16,16
size_mm=600,450
window_size_ratio=1.0
position=2
visible=1
ident=12012
zorder=110
gauge00=EFinfo!FINFO, 0, 0, 600, 450
gauge01=EFinfoH!FPL, -20, 0, 10, 10
gauge02=EFinfoH!FPL2, -20, 10, 10, 10
NOTE: the added code is the zorder line.
A: MAP!'s shown value for flight time and distance are based upon the flightplan loaded into FS's flightplanner. There may be differences between MAP!'s display and predictions shown on an aircraft's primary navigation device.
A: MAP! shows the great circle route between the aircraft icon and destination airport. The sold line following the aircraft icon is the actual route flown.
A: Some users of Precision Manuals Development Group (PMDG) aircraft report MAP! displays behind the D2 cockpit panels. If you experience this problem the line of code noted below needs to be added to the MAP! section of the aircraft's panel.cfg:
[Window**]
background_color=16,16,16
size_mm=600,450
window_size_ratio=1.0
position=2
visible=1
ident=12012
zorder=110
gauge00=EFinfo!FINFO, 0, 0, 600, 450
gauge01=EFinfoH!FPL, -20, 0, 10, 10
gauge02=EFinfoH!FPL2, -20, 10, 10, 10
NOTE: the added code is the zorder line.
A: MAP!'s shown value for flight time and distance are based upon the flightplan loaded into FS's flightplanner. There may be differences between MAP!'s display and predictions shown on an aircraft's primary navigation device.
A: MAP! shows the great circle route between the aircraft icon and destination airport. The sold line following the aircraft icon is the actual route flown.
A: Some users of Precision Manuals Development Group (PMDG) aircraft report MAP! displays behind the D2 cockpit panels. If you experience this problem the line of code noted below needs to be added to the MAP! section of the aircraft's panel.cfg:
[Window**]
background_color=16,16,16
size_mm=600,450
window_size_ratio=1.0
position=2
visible=1
ident=12012
zorder=110
gauge00=EFinfo!FINFO, 0, 0, 600, 450
gauge01=EFinfoH!FPL, -20, 0, 10, 10
gauge02=EFinfoH!FPL2, -20, 10, 10, 10
NOTE: the added code is the zorder line.
A: MAP!'s shown value for flight time and distance are based upon the flightplan loaded into FS's flightplanner. There may be differences between MAP!'s display and predictions shown on an aircraft's primary navigation device.
A: MAP! shows the great circle route between the aircraft icon and destination airport. The sold line following the aircraft icon is the actual route flown.
A: Some users of Precision Manuals Development Group (PMDG) aircraft report MAP! displays behind the D2 cockpit panels. If you experience this problem the line of code noted below needs to be added to the MAP! section of the aircraft's panel.cfg:
[Window**]
background_color=16,16,16
size_mm=600,450
window_size_ratio=1.0
position=2
visible=1
ident=12012
zorder=110
gauge00=EFinfo!FINFO, 0, 0, 600, 450
gauge01=EFinfoH!FPL, -20, 0, 10, 10
gauge02=EFinfoH!FPL2, -20, 10, 10, 10
NOTE: the added code is the zorder line.
A: MAP!'s shown value for flight time and distance are based upon the flightplan loaded into FS's flightplanner. There may be differences between MAP!'s display and predictions shown on an aircraft's primary navigation device.
A: MAP! shows the great circle route between the aircraft icon and destination airport. The sold line following the aircraft icon is the actual route flown.
A: Some users of Precision Manuals Development Group (PMDG) aircraft report MAP! displays behind the D2 cockpit panels. If you experience this problem the line of code noted below needs to be added to the MAP! section of the aircraft's panel.cfg:
[Window**]
background_color=16,16,16
size_mm=600,450
window_size_ratio=1.0
position=2
visible=1
ident=12012
zorder=110
gauge00=EFinfo!FINFO, 0, 0, 600, 450
gauge01=EFinfoH!FPL, -20, 0, 10, 10
gauge02=EFinfoH!FPL2, -20, 10, 10, 10
NOTE: the added code is the zorder line.
A: MAP!'s shown value for flight time and distance are based upon the flightplan loaded into FS's flightplanner. There may be differences between MAP!'s display and predictions shown on an aircraft's primary navigation device.
A: MAP! shows the great circle route between the aircraft icon and destination airport. The sold line following the aircraft icon is the actual route flown.
A: Some users of Precision Manuals Development Group (PMDG) aircraft report MAP! displays behind the D2 cockpit panels. If you experience this problem the line of code noted below needs to be added to the MAP! section of the aircraft's panel.cfg:
[Window**]
background_color=16,16,16
size_mm=600,450
window_size_ratio=1.0
position=2
visible=1
ident=12012
zorder=110
gauge00=EFinfo!FINFO, 0, 0, 600, 450
gauge01=EFinfoH!FPL, -20, 0, 10, 10
gauge02=EFinfoH!FPL2, -20, 10, 10, 10
NOTE: the added code is the zorder line.
A: MAP!'s shown value for flight time and distance are based upon the flightplan loaded into FS's flightplanner. There may be differences between MAP!'s display and predictions shown on an aircraft's primary navigation device.
A: MAP! shows the great circle route between the aircraft icon and destination airport. The sold line following the aircraft icon is the actual route flown.
A: Some users of Precision Manuals Development Group (PMDG) aircraft report MAP! displays behind the D2 cockpit panels. If you experience this problem the line of code noted below needs to be added to the MAP! section of the aircraft's panel.cfg:
[Window**]
background_color=16,16,16
size_mm=600,450
window_size_ratio=1.0
position=2
visible=1
ident=12012
zorder=110
gauge00=EFinfo!FINFO, 0, 0, 600, 450
gauge01=EFinfoH!FPL, -20, 0, 10, 10
gauge02=EFinfoH!FPL2, -20, 10, 10, 10
NOTE: the added code is the zorder line.
A: MAP!'s shown value for flight time and distance are based upon the flightplan loaded into FS's flightplanner. There may be differences between MAP!'s display and predictions shown on an aircraft's primary navigation device.
A: MAP! shows the great circle route between the aircraft icon and destination airport. The sold line following the aircraft icon is the actual route flown.
A: Some users of Precision Manuals Development Group (PMDG) aircraft report MAP! displays behind the D2 cockpit panels. If you experience this problem the line of code noted below needs to be added to the MAP! section of the aircraft's panel.cfg:
[Window**]
background_color=16,16,16
size_mm=600,450
window_size_ratio=1.0
position=2
visible=1
ident=12012
zorder=110
gauge00=EFinfo!FINFO, 0, 0, 600, 450
gauge01=EFinfoH!FPL, -20, 0, 10, 10
gauge02=EFinfoH!FPL2, -20, 10, 10, 10
NOTE: the added code is the zorder line.
A: MAP!'s shown value for flight time and distance are based upon the flightplan loaded into FS's flightplanner. There may be differences between MAP!'s display and predictions shown on an aircraft's primary navigation device.
A: MAP! shows the great circle route between the aircraft icon and destination airport. The sold line following the aircraft icon is the actual route flown.
A: Some users of Precision Manuals Development Group (PMDG) aircraft report MAP! displays behind the D2 cockpit panels. If you experience this problem the line of code noted below needs to be added to the MAP! section of the aircraft's panel.cfg:
[Window**]
background_color=16,16,16
size_mm=600,450
window_size_ratio=1.0
position=2
visible=1
ident=12012
zorder=110
gauge00=EFinfo!FINFO, 0, 0, 600, 450
gauge01=EFinfoH!FPL, -20, 0, 10, 10
gauge02=EFinfoH!FPL2, -20, 10, 10, 10
NOTE: the added code is the zorder line.
A: MAP!'s shown value for flight time and distance are based upon the flightplan loaded into FS's flightplanner. There may be differences between MAP!'s display and predictions shown on an aircraft's primary navigation device.
A: MAP! shows the great circle route between the aircraft icon and destination airport. The sold line following the aircraft icon is the actual route flown.
A: Some users of Precision Manuals Development Group (PMDG) aircraft report MAP! displays behind the D2 cockpit panels. If you experience this problem the line of code noted below needs to be added to the MAP! section of the aircraft's panel.cfg:
[Window**]
background_color=16,16,16
size_mm=600,450
window_size_ratio=1.0
position=2
visible=1
ident=12012
zorder=110
gauge00=EFinfo!FINFO, 0, 0, 600, 450
gauge01=EFinfoH!FPL, -20, 0, 10, 10
gauge02=EFinfoH!FPL2, -20, 10, 10, 10
NOTE: the added code is the zorder line.
A: MAP!'s shown value for flight time and distance are based upon the flightplan loaded into FS's flightplanner. There may be differences between MAP!'s display and predictions shown on an aircraft's primary navigation device.
A: MAP! shows the great circle route between the aircraft icon and destination airport. The sold line following the aircraft icon is the actual route flown.
A: Some users of Precision Manuals Development Group (PMDG) aircraft report MAP! displays behind the D2 cockpit panels. If you experience this problem the line of code noted below needs to be added to the MAP! section of the aircraft's panel.cfg:
[Window**]
background_color=16,16,16
size_mm=600,450
window_size_ratio=1.0
position=2
visible=1
ident=12012
zorder=110
gauge00=EFinfo!FINFO, 0, 0, 600, 450
gauge01=EFinfoH!FPL, -20, 0, 10, 10
gauge02=EFinfoH!FPL2, -20, 10, 10, 10
NOTE: the added code is the zorder line.
A: If you have fsX Deluxe, look for the SimConnect.msi from the DVD's SDK folder and run it. If you have the regular version download the SP1 SDK and install it.
A: Support:
Our forum http://drzewiecki-design.net/forum/ supports registered users in English and Polish. Please read Regulations prior to registering.
For alternate way of contact please proceed to our Contact section.
All feedback and suggestions are welcome!
A: Just Flight's VFR Real Scenery uses the very latest digital aerial images of the UK to transform Flight Simulator X into the real landscape you can see from the air. With brilliant resolution, night lighting and water effects, this scenery really is as real as it gets!
VFR stands for ‘Visual Flight Rules’ - this is the way that pilots navigate when they aren’t using complex instruments – they look at a map and then pinpoint landmarks on the ground to work out their course and position. It’s the most common form of recreational flying undertaken in the UK, but to do this in a flight simulator requires scenery that’s exactly the same as the real landscape.
VFR Real Scenery is an amazing piece of software that provides just that - fly over England and Wales in Flight Simulator X and sample the view you’d get from a real aircraft. You can see the real countryside from the air and pinpoint every key landmark. It’s all featured – streets, buildings, rivers, lakes, reservoirs… and all at extremely high resolution and detail!
VFR Real Scenery uses 25cm aerial photographic data of England and Wales to create high resolution scenery optimised for 1m display in Flight Simulator X.
The software includes 9.6m digital terrain data to vastly improve the accuracy of the FSX relief.
Main water features are individually rendered with Flight Simulator water effects. You can land a seaplane on the lakes and rivers in VFR Real Scenery!
Custom night lighting – night effects are applied individually to each part of the scenery for accuracy and realism.
A: We’ve teamed with Infoterra Ltd, a leader in the provision of aerial data, for the use of the GeoPerspectives™ countrywide archive. The result is a series of amazing photographic scenery packages for Flight Simulator X. These images are some of the latest available and modern digital photography techniques mean that they look amazing.
A: All of the London area within the M25 motorway. If you want to go sightseeing there are plenty of airports around London within the VFR Real Scenery London area that you can choose as a starting point; including London Heathrow, London City, Biggin Hill, Stapleford and Denham.
A: This is a function of how photographic scenery works. The aerial photographs that go to make up the scenery are usually taken between March and September because this is the time of year when aircraft can fly most often and the weather conditions allow photographs to be taken. As a result, when large numbers of images are put together to form areas of scenery you can occasionally see seasonal variations between areas taken at different times of the year. This shows up as a slight change in the general colour of the landscape between one area and another. One way round this is to ‘correct’ all the colours artificially. Unfortunately, this can lead to some very unrealistic hues in the landscape – blue/grey fields and purple rocks! For this reason we have kept the correction levels to an absolute minimum. The trade-off for this is some seasonal variations, but we think that these very occasional changes are preferable to an overall ‘unrealistic’ set of colours.
A: Yes. VFR Real Scenery –London comes with a manual in PDF format that will help you get the best out of this product.
A: Support:
Our forum http://drzewiecki-design.net/forum/ supports registered users in English and Polish. Please read Regulations prior to registering.
For alternate way of contact please proceed to our Contact section.
All feedback and suggestions are welcome!
A: Just Flight's VFR Real Scenery uses the very latest digital aerial images of the UK to transform Flight Simulator X into the real landscape you can see from the air. With brilliant resolution, night lighting and water effects, this scenery really is as real as it gets!
VFR stands for ‘Visual Flight Rules’ - this is the way that pilots navigate when they aren’t using complex instruments – they look at a map and then pinpoint landmarks on the ground to work out their course and position. It’s the most common form of recreational flying undertaken in the UK, but to do this in a flight simulator requires scenery that’s exactly the same as the real landscape.
VFR Real Scenery is an amazing piece of software that provides just that - fly over England and Wales in Flight Simulator X and sample the view you’d get from a real aircraft. You can see the real countryside from the air and pinpoint every key landmark. It’s all featured – streets, buildings, rivers, lakes, reservoirs… and all at extremely high resolution and detail!
VFR Real Scenery uses 25cm aerial photographic data of England and Wales to create high resolution scenery optimised for 1m display in Flight Simulator X.
The software includes 9.6m digital terrain data to vastly improve the accuracy of the FSX relief.
Main water features are individually rendered with Flight Simulator water effects. You can land a seaplane on the lakes and rivers in VFR Real Scenery!
Custom night lighting – night effects are applied individually to each part of the scenery for accuracy and realism.
A: We’ve teamed with Infoterra Ltd, a leader in the provision of aerial data, for the use of the GeoPerspectives™ countrywide archive. The result is a series of amazing photographic scenery packages for Flight Simulator X. These images are some of the latest available and modern digital photography techniques mean that they look amazing.
A: All of the London area within the M25 motorway. If you want to go sightseeing there are plenty of airports around London within the VFR Real Scenery London area that you can choose as a starting point; including London Heathrow, London City, Biggin Hill, Stapleford and Denham.
A: This is a function of how photographic scenery works. The aerial photographs that go to make up the scenery are usually taken between March and September because this is the time of year when aircraft can fly most often and the weather conditions allow photographs to be taken. As a result, when large numbers of images are put together to form areas of scenery you can occasionally see seasonal variations between areas taken at different times of the year. This shows up as a slight change in the general colour of the landscape between one area and another. One way round this is to ‘correct’ all the colours artificially. Unfortunately, this can lead to some very unrealistic hues in the landscape – blue/grey fields and purple rocks! For this reason we have kept the correction levels to an absolute minimum. The trade-off for this is some seasonal variations, but we think that these very occasional changes are preferable to an overall ‘unrealistic’ set of colours.
A: Yes. VFR Real Scenery –London comes with a manual in PDF format that will help you get the best out of this product.
A: If you have fsX Deluxe, look for the SimConnect.msi from the DVD's SDK folder and run it. If you have the regular version download the SP1 SDK and install it.
A: If you have fsX Deluxe, look for the SimConnect.msi from the DVD's SDK folder and run it. If you have the regular version download the SP1 SDK and install it.
A: MAP!'s shown value for flight time and distance are based upon the flightplan loaded into FS's flightplanner. There may be differences between MAP!'s display and predictions shown on an aircraft's primary navigation device.
A: MAP! shows the great circle route between the aircraft icon and destination airport. The sold line following the aircraft icon is the actual route flown.
A: Some users of Precision Manuals Development Group (PMDG) aircraft report MAP! displays behind the D2 cockpit panels. If you experience this problem the line of code noted below needs to be added to the MAP! section of the aircraft's panel.cfg:
[Window**]
background_color=16,16,16
size_mm=600,450
window_size_ratio=1.0
position=2
visible=1
ident=12012
zorder=110
gauge00=EFinfo!FINFO, 0, 0, 600, 450
gauge01=EFinfoH!FPL, -20, 0, 10, 10
gauge02=EFinfoH!FPL2, -20, 10, 10, 10
NOTE: the added code is the zorder line.
A: MAP!'s shown value for flight time and distance are based upon the flightplan loaded into FS's flightplanner. There may be differences between MAP!'s display and predictions shown on an aircraft's primary navigation device.
A: MAP! shows the great circle route between the aircraft icon and destination airport. The sold line following the aircraft icon is the actual route flown.
A: Some users of Precision Manuals Development Group (PMDG) aircraft report MAP! displays behind the D2 cockpit panels. If you experience this problem the line of code noted below needs to be added to the MAP! section of the aircraft's panel.cfg:
[Window**]
background_color=16,16,16
size_mm=600,450
window_size_ratio=1.0
position=2
visible=1
ident=12012
zorder=110
gauge00=EFinfo!FINFO, 0, 0, 600, 450
gauge01=EFinfoH!FPL, -20, 0, 10, 10
gauge02=EFinfoH!FPL2, -20, 10, 10, 10
NOTE: the added code is the zorder line.
A: Support:
Our forum http://drzewiecki-design.net/forum/ supports registered users in English and Polish. Please read Regulations prior to registering.
For alternate way of contact please proceed to our Contact section.
All feedback and suggestions are welcome!
A: No - you don't need to use the shares feature at all if you prefer not to. The essential part of Air Hauler is YOU flying cargo around! If you want to get more advanced and have AI pilots, deal in shares and so on, it's up to you but it's always optional. The same applies to the option of using real-world fuel prices. It's not an obligatory feature, but if you enjoy the realism of fluctuations in the oil industry affecting your Air Hauler company, you'll enjoy this added dimension.
A: No - only if you want to use the real-world fuel price feature or the stock market trading options. If you don't have an Internet connection or choose not to use the fuel price feature, fuel prices will remain fixed. An Internet connection will be required for you to upload your company stats to the Air Hauler website.